Broadcast Graphics Rendering
Idonix has many years experience of integrating live data with a wide range of real-time broadcast graphics render engines.
Whether you require: results and scoreboards; charts, graphs and histograms; lower thirds straps, tickers, crawlers or tallies; text for questions, answers and summaries; integrated clips; for all of these and more, we have the expertise you need.
Our approach to automated real-time graphics programming is the same as our approach to software development: we build robust graphics that are flexible and quick to change.
We are also flexible as to the rendering systems we work with. We have created successful shows with several different ones, including those listed below. If you have already invested in a particular rendering technology we are more than happy to work with that. If not, we can advise on the best choice for your project.
- Viz Engine™
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- With Viz Artist™ to create the look, and script programming within scenes to make graphics robust and controllable, we use this industry standard platform to build solid broadcast graphics solutions.
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- Brainstorm eStudio
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- A great render head from a great company - we have a long standing relationship with Brainstorm in our work on BBC election coverage.
- Ventuz
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- Great for huge video walls and on-screen graphics alike. We enjoy the power of this DirectX-based renderer's C# scripting and clever logical tools.
- RT Software tog3D
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- tog3D, with it's powerful scripting and running on linux has been used to build some of the most beautiful graphics we have had the pleasure to help produce.
Related Projects & Technologies
- 2005 Election Case Study
- 2010 Election Case Study
- 2010 Spending Review Case Study
- Viz development and automation for BBC elections
- Viz Touch Screen Case Study
- 2010 Election Press Release
- Broadcast Graphics Automation
- IGO Graphics Automation
- Programming Viz™ with Scene Scripting
- UniCue Show Control
- Frequently Asked Questions