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Web Graphics Rendering

Choosing an appropriate technology to render graphics in real-time for web and mobile applications is not always straightforward.

Purists would argue that the only choice is the new HTML5 Canvas and Video elements combined with Javascript drawing methods. This approach certainly has its place, but scene-graph based systems such Silverlight and Flash can often be more appropriate.

Silverlight
With an install base of 63% (source: riastats) Silverlight is becoming increasingly viable as a web graphics platform. Sharing the same WPF technology as desktop applications gives it a big advantage.
HTML5 Canvas
A good choice for "procedural" drawing techniques as opposed to the scene-graph and key-frame animation approach of Flash and Silverlight.

Flash
Pretty much the de-facto standard on the web - we have great Flash development skills here at Idonix.