AUTOMATED GRAPHICS CONTROL
Any graphics based on live in-game data will update automatically when that data changes – graphics such as scoreboards, statistics, health and ‘events’ (goals, kills, objectives etc.). However, these graphical elements still need to be monitored, brought in and out of vision, and their functionality activated and deactivated. Operators have full control over what graphics are currently on screen, and can bring in and out different elements that are based on live updating data.