Animate Charts with Sequencer in UE4

Animating our chart plugins using sequencer

A short video showing how to animate our charts with sequencer

STEP BY STEP GUIDE

Load your chart and the associated blueprint.

Gather your JSON data.

From Cinematics select Add Level Sequencer and name it.

Drag your Chart from the World Outliner to the left side of the sequencer time line.


Animate Charts with Sequencer in UE4


Add an Event – Trigger to that Chart.


Animate Charts with Sequencer in UE4


Add a number of key frames to that Trigger along the timeline.


Animate Charts with Sequencer in UE4



Double click a key frame to open the Sequence Director > Sequencer Events Blueprint.


Animate Charts with Sequencer in UE4



Drag out from the node and search for “Animate to State from JSON”.




Now copy your JSON data into the field.


Animate Charts with Sequencer in UE4



Link your chart to the target.


Animate Charts with Sequencer in UE4



Compile and save then repeat for the other events on your timeline.


Animate Charts with Sequencer in UE4



To play out you can use the auto play feature of the sequence. Drag the sequence into the level window then select “Auto Play True”.


Animate Charts with Sequencer in UE4



Alternatively you can use a keyboard trigger. Open the Level Blueprint.


Animate Charts with Sequencer in UE4



Right click and select “Create a Reference to ‘your sequence’ ".


Animate Charts with Sequencer in UE4



Now connect that node to Play(Sequence Player).


Animate Charts with Sequencer in UE4



A Sequence Player and Play node are created.

Now right click and type “Keyboard Events” and select a key.


Animate Charts with Sequencer in UE4

 

or just type “space bar”.


Animate Charts with Sequencer in UE4



A space bar node is created. Link it to the Play node.


Animate Charts with Sequencer in UE4


Press compile and save and now when you play your level you can press space bar when you are ready to animate.