Here are some of our most interesting projects. Be aware though - if it looks a bit empty here it's not because we've been idle, it's because we've been way too busy to keep our site up to date.
We’ve been working with election graphics for over 20 years so when we were approached about an eSports project, it made sense as the similarities are there to be seen - lots of data, the need for fast analysis and great looking graphics to engage and tell a rapidly changing story
Idonix partnered with Fanview to deliver real-time data driven graphics for OGN's inaugural National PUBG League (NPL)
Taking data from two sources, driving graphics into two simultaneous live broadcasts, all whilst maintaining an API to keep the BBC website up to date. Here's how we did it.
Idonix delivered data driven election VR graphics for the Iraqi broadcaster Al Sharqiya TV using Ignition and Ross XPression
This was a biggie! Results systems in Azure, and graphics automation in 3 studios, on 3 sites across 2 continents. Find out how we did it!
Idonix were delighted to provide the graphics systems for BBC Scotland’s coverage of the fourth election to the Scottish Parliament at Holyrood
Interactive touch screens are becoming an increasingly important tool in the world of broadcast graphics – with election coverage leading the charge. BBC News asked Idonix to apply their specialist knowledge of Viz scene scripting and live data integration to help their in-house team build a touch screen application for the 2011 UK election coverage.
Using Viz rendering and IGO automation built and scripted by Idonix, BBC journalists get the headlines out right at the moment that the Chancellor announces them to the House of Commons.
The BBC election night programme spanned a marathon twenty hours of live broadcasting, drew in results from 649 constituencies across the UK, and relied on Idonix graphics automation to tell the story of the night.
The BBC election night programme spanned a marathon fifteen hours, drew in results from 646 constituencies across the UK, and relied on Idonix graphics automation to tell the story of the night.